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    <description>Remotion compositions and motion components. Install social clips, captions, and scenes with the CLI. Source you own, frame by frame.</description>
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      <title>When a shader beats CSS in Remotion</title>
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      <description>We ported four CSS backgrounds to WebGL with Remotion&apos;s effects API. Two got better, two got reverted. The rule that sorts them in advance, and the traps that make a broken shader render exit 0.</description>
      <pubDate>Wed, 16 Sep 2026 00:00:00 GMT</pubDate>
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      <title>Why your audio visualizer renders a flat line</title>
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      <description>Three bugs that made an audio-reactive Remotion component look broken. A demo asset that was secretly silent, a postprocessing recipe that saturates on real material, and a spread operator that quietly turns config into NaN.</description>
      <pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate>
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      <title>RemotionUI 0.9.0: 200 components</title>
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      <description>The registry went from 108 to 200 components. A full chart set, six caption treatments, twelve transitions, and an MCP server on npm. No CLI upgrade required.</description>
      <pubDate>Sun, 16 Aug 2026 00:00:00 GMT</pubDate>
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      <title>Why your Remotion render doesn&apos;t match the preview</title>
      <link>https://remotionui.com/blog/render-does-not-match-preview</link>
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      <description>Five ways a Remotion composition can look perfect in the Studio and come out wrong in the MP4, and how we caught all of them by auditing 109 previews frame by frame.</description>
      <pubDate>Sun, 16 Aug 2026 00:00:00 GMT</pubDate>
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      <title>Why RemotionUI is a registry, not a component library</title>
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      <description>A motion component you can&apos;t edit is a motion component you&apos;ll delete. The case for copying source into your repo instead of importing it from node_modules.</description>
      <pubDate>Sat, 15 Aug 2026 00:00:00 GMT</pubDate>
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